Na’vi

Transform the person in the reference photo into a highly realistic Na’vi from James Cameron’s Avatar universe. Preserve the original facial identity, bone structure, eye shape, and expression of the person, while adapting them into anatomically accurate Na’vi features. The Na’vi physiology must be precise: elongated and elegant facial proportions, feline-like flat nose bridge, large expressive golden eyes, ears positioned higher and slightly further back on the skull than a human’s, elongated and pointed with subtle curvature, and refined, natural Na’vi anatomy. Skin is deep bioluminescent blue with organic glowing speckled patterns, natural facial striping, visible pores, realistic subsurface scattering, and subtle imperfections. Hair is styled in an authentic Na’vi tribal hairstyle: long braided hair and thin dread-like strands, multiple braids intertwined with natural fibers, beads, small bones, feathers, and organic ornaments, culturally accurate to Na’vi clans, flowing naturally with gravity and movement. The character is placed in a cinematic environment inspired by Avatar 3 (Avatar: Fire and Ash): a dramatic volcanic region of Pandora with molten lava flows, ash drifting through the air, glowing embers, bioluminescent alien plants surviving among fire and stone, epic scale and atmosphere. Ultra-realistic cinematic lighting, dynamic rim light from lava glow, shallow depth of field, film-grade color grading, IMAX-level realism. Shot as a high-budget movie still from a James Cameron sci-fi film, emotional intensity, immersive composition, photorealistic, 8K quality. practical makeup realism, indistinguishable from live-action film footage. Use the uploaded selfie photo as a facial reference only. Maintain identity consistency. Do not alter facial recognition. Negative Prompt: cartoon, anime, illustration, fantasy art, game character, low detail, flat lighting, plastic skin, over-smooth face, incorrect ear placement, human ears, short hair, modern hairstyle, distorted anatomy, extra limbs, uncanny valley, AI artifacts, low resolution, blurry